カメラを作成
スクリプトからカメラを作るコード。
これ自体はなんら意味のないものですが
これに色々載せると、自由なカメラリグに。
というか、Aimカメラの作り方がわからなかったので
それを実行しただけですが…
def Normal_Camera(self): cameraName = cmds.camera() cmds.select(cameraName[0]) Sel = cmds.ls(sl=True)[0] Camera = cmds.rename(cameraName[0],"Camera") cmds.setAttr(Camera + "Shape.horizontalFilmAperture",0.935) cmds.setAttr(Camera + "Shape.filmFit",1) cmds.setAttr(Camera + "Shape.focalLength",float(55)) cmds.setAttr(Camera + "Shape.locatorScale",10) cmds.setAttr(Camera + ".rotateY", 0) cmds.select(cl=True) def Aim_Camera(self): cameraName = cmds.camera() cmds.select(cameraName[0]) Sel = cmds.ls(sl=True)[0] Camera = cmds.rename(cameraName[0],"Aim_Camera") cmds.setAttr(Camera + "Shape.horizontalFilmAperture",0.935) cmds.setAttr(Camera + "Shape.filmFit",1) cmds.setAttr(Camera + "Shape.focalLength",float(20)) cmds.setAttr(Camera + "Shape.locatorScale",10) GrpCam = cmds.createNode('lookAt',n="Camera_Set_grp") AimLoc = cmds.spaceLocator(n="Aim")[0] cmds.setAttr(AimLoc + ".translateZ", -50) cmds.parent(Camera,GrpCam) cmds.parent(AimLoc,GrpCam) cmds.connectAttr(GrpCam + ".distanceBetween", Camera + "Shape.centerOfInterest") cmds.connectAttr(AimLoc + ".translateX", GrpCam + ".target[0].targetTranslateX") cmds.connectAttr(AimLoc + ".translateY", GrpCam + ".target[0].targetTranslateY") cmds.connectAttr(AimLoc + ".translateZ", GrpCam + ".target[0].targetTranslateZ") cmds.connectAttr(AimLoc + ".parentMatrix[0]", GrpCam + ".target[0].targetParentMatrix") cmds.connectAttr(AimLoc + ".rotatePivot", GrpCam + ".target[0].targetRotatePivot") cmds.connectAttr(AimLoc + ".rotatePivotTranslate", GrpCam + ".target[0].targetRotateTranslate") cmds.connectAttr(Camera + ".translate", GrpCam + ".constraintTranslate") cmds.connectAttr(Camera + ".parentInverseMatrix[0]", GrpCam + ".constraintParentInverseMatrix") cmds.connectAttr(Camera + ".rotatePivot", GrpCam + ".constraintRotatePivot") cmds.connectAttr(Camera + ".rotatePivotTranslate", GrpCam + ".constraintRotateTranslate") cmds.connectAttr(GrpCam + ".constraintRotateX", Camera + ".rotateX") cmds.connectAttr(GrpCam + ".constraintRotateY", Camera + ".rotateY") cmds.connectAttr(GrpCam + ".constraintRotateZ", Camera + ".rotateZ") cmds.setAttr(GrpCam + ".aimVectorZ", -1) cmds.setAttr(GrpCam + ".aimVectorX", 0) cmds.setAttr(AimLoc + "Shape.localScaleX", 10) cmds.setAttr(AimLoc + "Shape.localScaleY", 10) cmds.setAttr(AimLoc + "Shape.localScaleZ", 10) Normal_Camera(None) Aim_Camera(None)
以上。